Oblivion is graphically a gorgeous game, but I honestly feel that Morrowind is still a much better RPG.
And most of you know that I'm a HUGE fan of Bethesda!
Ok, so I'm not exactly an expert on Role Playing Games.
But I do know games, and I do have a pretty good idea about what makes a game a really good RPG (at least for me).
At first I was amazed at Oblivion because it looks so great visually.
And it does do some things extremely well (I'll cover all them a bit later on in my journal).
But the more that I played the game, the more I saw that this game wasn't at all what I had expected it to be.
And I was starting to notice that it was taking a lot of work for me to really role play in Oblivion.
The thing is . . . Role playing had always been very easy for me in Morrowind.
Now I was getting totally bummed out!
I had sooo been looking forward to this game, and now I found that I was having serious issues with it.
At first I wondered if I was being fair to Bethesda.
Had my expectations perhaps been just a bit too high?
And I hadn't even played all that much yet, so was I being premature, and just jumping to conclusions?
But after thinking about this some more, and trying to be objective, I knew that my feelings about Oblivion were correct.
The thing was that when I first started playing the game, my feelings toward Bethesda couldn't have been more positive.
I truly wanted to love this game, but, to my dismay, I soon discovered that I couldn't do that.
Something was very wrong with it.
The sequel to Morrowind really shouldn't have these kind of issues.
I guess the main thing was that I felt that Oblivion
should be at least as good as Morrowind.
And it wasn't.
In fact, it wasn't anywhere near as good as Morrowind - and that just seemed totally wrong to me.
I couldn't understand why Bethesda didn't just build on what they had done in Morrowind.
But, instead of taking what worked in Morrowind and fixing the few problems that didn't work so well,
they pretty much stated over completely - and they put most of their efforts on graphics and on havoc physics.
What we ended up was basically Morrowind-lite, instead of the challenging, lore filled, RPG that I had expected.
My disappointment was just too much for me - so, after only a few days, I stopped playing the game completely.
Oblivion was just not living up to the Elder Scrolls Series legacy.
Several things needed some major tweaking before Oblivion could be an enjoyable RPG for me. |